- Design Document -
URGENT: To Do
Demo
Game Mechanics
User Interface
Art & Video
Sound & Music
Story
Level Requirements
Branch Office
The Branch Office is the central location for the game. As a starting point for the player, it serves as a home base which the player must frequent often. The Branch Office is made up of 1-3 stories...with numerous desks and offices. If the building becomes more than 1 story, the other two floors will likely be leased out to alternative businesses. The Branch Office should have enough room to fit up to 20 sales reps...plus a manager's office, IT/Web guy's office, office supplies room, mail room, and receptionist.
Suburbia
Your typical suburban neighborhood. Farm this neighborhood well, and you'll get a steady flow of leads from this part of town...Leave it "unwatered" and you'll encounter greater resistance to obtaining these leads.
Urbania
Made up of many mixed-use buildings, ground level Urbania is typically small business boutiques and retail shops. The upper floor levels often have apartment tenants.
Downtown
Only the richest of the rich live and work downtown. The corporate big wigs dine lavishly and work long hours. Many of them also reside in the upper levels of these commercial buildings.
Tourista
What city would be complete without a tourist destination? This area is a constant flux of newcomers...all potential "quick sales"
Industria
Blue collar, factory workers reside in this side of town. They not be as apt to try new things, but if you can provide 'em what they want, they bring many friends
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